agentX : Thruster Unlimited Pre-alpha

Maps

Five arenas.

Every route is reachable with the five abilities, and both teams pay the same to cross the middle.

Neonreach

Asymmetric

A city at night. Kettle Ward against Halcyon Quarter, with the expressway deck between them.

  • 130 by 90 m
  • Five playable floors on a 350 cm storey
  • Deck at 600 cm, roofs at 1500
  • Streets 15 to 45 m wide
  • Red spawns in Kettle Ward, Blue in Halcyon Quarter
  • The whole map from the south, Kettle Ward left, Halcyon Quarter right The whole map from the south, Kettle Ward left, Halcyon Quarter right
  • Kettle Ward roofs, looking at the Spine Kettle Ward roofs, looking at the Spine
  • Kettle Ward, looking up the Spine Kettle Ward, looking up the Spine
  • The Reach Expressway deck from the south The Reach Expressway deck from the south
  • On the deck, mid span On the deck, mid span
  • Kettle Square Kettle Square
  • Halcyon plaza Halcyon plaza
  • The undercroft, under the deck The undercroft, under the deck
  • The Merge, where the ramps meet the deck The Merge, where the ramps meet the deck
  • Red flag room, the Marquee forecourt Red flag room, the Marquee forecourt

Highcross

Asymmetric

Castle against cathedral.

  • 130 by 90 m
  • Keep, great hall, wall walk and barbican on the Red side
  • Nave, choir, crypt and gallery on the Blue side
  • Three crossings between them
  • From the keep, looking at the cathedral spire From the keep, looking at the cathedral spire
  • From the cathedral, looking at the keep From the cathedral, looking at the keep
  • The square from the rise The square from the rise
  • The wall walk The wall walk
  • The nave, looking at the choir The nave, looking at the choir
  • The great hall The great hall
  • The gallery over the nave The gallery over the nave
  • The kill room gate The kill room gate
  • The barbican The barbican

Palestra

Symmetric

lets bring red vs blue back.

  • Centre court to the red goal Centre court to the red goal
  • The bowl from the north east The bowl from the north east
  • Court centre, looking south Court centre, looking south
  • Red tunnel Red tunnel
  • Blue goal from the tunnel Blue goal from the tunnel
  • south east corner south east corner

Galleria

Asymmetric

if arena maps have no exits, are they the backrooms?

  • Food court from the west Food court from the west
  • East entrance to the anchor store East entrance to the anchor store
  • Food court Food court
  • The kitchen flag The kitchen flag
  • Loading dock Loading dock

The Yard

Outdoor

The test bed

  • The yard from the east, red base at the far end The yard from the east, red base at the far end
  • Over the blue side Over the blue side
  • Blue base, west side Blue base, west side